Just a quick update since I have to get to bed real soon cause I've got work in the morning. So last wednesday they transferred us over to NCAA basketball to run through a list of scripts. I'm not sure what state the game is in an the moment, or what milestone, but we were just filling a work order sitting in the WWQA department for about 3 days. The first day, Wednesday, wasn't so bad although i'll admit the game was boring as shit though. We were just running through screens and testing controller pulls and the like.
Dave was pissing me off as usual and i was taking it out on donovan which made me feel bad - but come to think of it, he's also done a few things to get under my skin. doesn't matter though - i ended the day by pretty much flipping on dave and giving him a piece of my mind at the expense of looking like a bad worker to Jeff. Talked to Ding, turns out he doesn't like Dave much either, hehehe. So now that he's not my ATC, the real dirt comes out, love it.
Thursday i called in sick. the truth is I wasn't really sick - i was feeling under the weather, yes, but that's not really odd since this job is seriously robbing me of sleep. But I had a dentist appointment at 1130 but they called to make it earlier at 11. by the time i get out of the appointment it would've been too late to show up for decent hours at work anyway.
Friday i went back to work feeling a little sick for real, but decided to suck it up because it was payday! And as usual i forgot to pick up my paycheck at lunch so i went over to sanaz's office but interrupted them in the middle of deciding who to fire - which was awkward. Yavar sat us down and told me, donovan dave and rocky that we were going to be moved to NFS HD on monday as a "fresh eyes team", meaning we were to approach it as a group of end users judging the game for how it is, not tainted by any of the core team members' opinions. Too late for that, lol.
Nate also recommended me to a friend of his, the development manager for Wii tennis. I also have Ding helping to pull me into the project. If I get in on this project, that means I'm guaranteed to stay till at least summer of next year, which is quite a long time to get my nose farther into the EA art department. Here's hoping everything turns out well.
Monday, September 22, 2008
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